What Are the Core Courses in a University Level Multimedia Degree?
Multimedia degree programs may vary by university, but many include the same basic topics. University level bachelor's and master's programs usually include core courses in web development, visual or graphic design, interactive media and animation. Read on to learn more about the required topics of study in multimedia degree programs.
Web Development Courses
Important Facts about This Field of Study
|Common Courses||Database introduction, desktop publishing, electronic publishing|
|Programs||Associate's, bachelor's, master's degree levels|
|Online Availability||Some select schools|
|Possible Careers||Web developer, graphic design artist, programmer, multimedia project manager|
|Median Salary (2018)||$69,430 (for all web developers)|
|Job Outlook (2016-2026)||15% (for all web developers)|
Visual or Graphic Design Courses
Since most multimedia applications involve a visual component, visual or graphic design courses are a key component of the core multimedia coursework. You will be presented with fundamental concepts of design and given opportunities to learn to use design to communicate visually. The use of standard graphic design software, such as Adobe InDesign, is emphasized, as are digital images and photo editing tools such as Adobe Photoshop.
Interactive Media Courses
Interactive media courses explore the relationship between humans and the media, focusing on our interactions with computers. You learn to structure and present information in ways that will appeal to users. There could be opportunities to experiment with audio, video and animation to create your own interactive media. Some courses highlight the basics of development software, such as Flash, Fireworks and Dreamweaver.
Animation is another facet of multimedia design. Core courses in animation usually analyze basic techniques and concepts, leaving in-depth study for later in the bachelor's-degree program. Starting with two-dimensional design, courses encourage the development of skills such as character design, story-boarding and basic motion. You could also discuss various uses for animation and determine whether it is appropriate for all applications.