Full Sail University's Bachelor of Science in Game Art program is designed to train you as an artist in the gaming industry. To learn more about Full Sail University's Bachelor of Science in Game Art program, read on.

    <h2 id="section---FrequentlyAskedQuestions">Frequently Asked Questions</h2> <h3 id="section---WhatKindOfProgramIsIt">What Kind of Program Is It?</h3> <p>Full Sail University's Bachelor of Science in Game Art program is offered both online and on campus. After enrolling in the program, you will have the opportunity to develop skills in 2D and 3D animation, game animation, and model creation. The coursework will also provide you with the chance to learn about designing and creating characters, character rigging, character animation, compositing, shading and effects, game production, and techniques for digitizing motion. Throughout the coursework you will also develop your own demo reel with guidance from your instructors. </p> <h3 id="section---WhatAreThePrerequisites">What Are the Prerequisites?</h3> <p>You should have artistic ability and experience in sketching, sculpting, and painting before applying to the Bachelor of Science in Game Art program at Full Sail University. You should have earned a high school diploma, be a permanent resident or U.S. citizen, and be at least 18 years old. </p> <h3 id="section---WhatAreTheCourseRequirements">What Are the Course Requirements?</h3> <p>The Bachelor of Science in Game Art campus program requires 141 credits to complete, 32 of which are general education requirements. The online curriculum may vary from the on-campus curriculum; additionally, online students may need specific hardware and software to complete assigned projects. For the most up-to-date course information, speak with your Admissions Representative at 800.226.7625 for campus degrees, or 888.993.7338 for online degrees. </p> <p><u>Game Art Course Requirements</u> </p> <p /> <table border="1"><tr><th>Course Code</th><th>Course Name</th></tr> <tr><td>CGA 221</td><td>2D Animation</td></tr> <tr><td>CGA 121</td><td>3D Foundations</td></tr> <tr><td>CGG 442</td><td>Advanced Game Characters</td></tr> <tr><td>CGA 251</td><td>Art Creation for Games</td></tr> <tr><td>CGG 482</td><td>Asset Production</td></tr> <tr><td>CGA 233</td><td>Character Animation</td></tr> <tr><td>CGA 342</td><td>Character Design and Creation</td></tr> <tr><td>CGA 441</td><td>Character Rigging</td></tr> <tr><td>CGA 241</td><td>Compositing Fundamentals</td></tr> <tr><td>CGA 482</td><td>Demo Reel Creation</td></tr> <tr><td>CGA 131</td><td>Fundamentals of Animation</td></tr> <tr><td>CGA 101</td><td>Fundamentals of Art I</td></tr> <tr><td>CGA 102</td><td>Fundamentals of Art II</td></tr> <tr><td>CGG 333</td><td>Game Animation</td></tr> <tr><td>CGG 400</td><td>Game Cinematic Assets</td></tr> <tr><td>GDD 481</td><td>Game Preproduction</td></tr> <tr><td>CGG 381</td><td>Game Production</td></tr> <tr><td>GDD 490</td><td>Game Project I</td></tr> <tr><td>GDD 493</td><td>Game Project II</td></tr> <tr><td>GDD 495</td><td>Game Project III</td></tr> <tr><td>CGG 452</td><td>Level Assembly and Lighting</td></tr> <tr><td>CGA 112</td><td>Methods of Design</td></tr> <tr><td>DIG 1301</td><td>Model Creation</td></tr> <tr><td>CGA 371</td><td>Motion Capture</td></tr> <tr><td>CGA 352</td><td>Production Modeling</td></tr> <tr><td>CGA 271</td><td>Rigging Basics</td></tr> <tr><td>CGG 432</td><td>Texture Painting and Sculpting</td></tr> <tr><td>GRA 1161</td><td>Shading and Lighting</td></tr> </table><h3 id="section---WhatCouldIDoAfterIGraduate">What Could I Do After I Graduate?</h3> <h4 id="section---PotentialCareerOpportunities">Potential Career Opportunities</h4> <p>The Bachelor of Science in Game Art program at Full Sail University is designed to prepare you for positions in the gaming industry. You could use the demo reel that you develop to showcase your skills to potential employers. Possible careers related to the Bachelor's in Game Art include: </p> <ul><li>Character Animator </li><li>Level Designer </li><li>Motion Capture Artist </li><li>Texture Map Artist </li><li>3D Environment Artist </li><li>Character Modeler </li><li>Character Rigger </li><li>Technical Director </li></ul><h4 id="section---AdvancedDegrees">Advanced Degrees</h4> <p>Full Sail University's Bachelor of Science in Game Art program is designed to provide a basic foundation in computer game art. Students may wish to further their education and develop additional skills by pursuing a master's degree. Full Sail University offers two programs that graduates of the game art program may choose to pursue: </p> <ul><li>Master of Science in Game Design </li><li>Master of Fine Arts in Media Design</li></ul>